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Archive for the ‘America’ Category

Why I Want to Fuck Donald Trump

By • Mar 5th, 2016 •

Category: America, celebrity culture, Donald Trump, dystopia, features, Lead Story, politics, sexual politics

Donald Trump as a series of posture concepts, basic equations which re-formulate the roles of aggression and anality. With apologies to JGB.



‘The Dead Astronaut’: RIP Neil Armstrong, 1930-2012

By • Aug 27th, 2012 •

Category: America, Brian Eno, conspiracy theory, death of affect, deep time, features, inner space, Lead Story, space relics, temporality

In the wake of Neil Armstrong’s death, we recall Ballard’s enigmatic relationship to the First Man on the Moon.



David Pelham: The Art of Inner Space

By • Feb 26th, 2012 •

Category: America, Brigid Marlin, deep time, dystopia, Eduardo Paolozzi, entropy, enviro-disaster, inner space, interviews, Lead Story, visual art

David Pelham produced perhaps the most Ballardian images ever to grace the covers of Ballard’s novels, prompted by this brief from the author himself: ‘‘monumental/tombstones/airless thermonuclear landscape/horizons/a zone devoid of time’. Here, Pelham discusses his apocalyptic art with James Pardey.



Apollo Roulette, Part 2

By • Feb 6th, 2012 •

Category: alternate worlds, America, conspiracy theory, deep time, features, hyperreality, Lead Story, nuclear war, space relics

In this, the final thrilling instalment of Brian Baker’s Apollo Roulette, the sequel to his 2009 Fleming/Ballard mashup, Baker continues to apply the method to desert imagery in Ballard’s work, uncovering the deadly secret that powers the American ‘nuclear state’: an apocalyptic game of APOLLO ROULETTE!



Apollo Roulette: part 1

By • Jan 26th, 2012 •

Category: alternate worlds, America, conspiracy theory, deep time, features, hyperreality, Jean Baudrillard, Lead Story, nuclear war, Salvador Dali, space relics, William Gibson, WWIII

In this sequel to Brian Baker’s Ian Fleming/J.G. Ballard mashup from 2009, Baker applies the method to desert imagery in Ballard’s work. Finally, we are able to uncover the secret logic at play in the American ‘nuclear state’ – a deadly game of APOLLO ROULETTE!



‘Flesh dissolved in an acid of light’: the B-movie as second sight

By • Mar 15th, 2011 •

Category: academia, alternate worlds, America, CCTV, computer games, consumerism, features, film, hyperreality, Jean Baudrillard, John Carpenter, Lead Story, media landscape, Roger Corman, science fiction, surveillance

What is the link between the film X: The Man with the X-Ray Eyes (1963), directed by Roger Corman, the film They Live (1988), directed by John Carpenter, and the work of J.G. Ballard? Nothing less than the B-movie as a rearguard response to the gathering global and economic forces of late capitalism.



Better Living through Psychopathology

By • May 16th, 2010 •

Category: academia, advertising, Ambit magazine, America, consumerism, features, inner space, media landscape, psychopathology, science fiction, space relics, visual art, WWIII

Examining Ballard’s artwork from the late 60s, Benjamin Noys uncovers a future that never took place. The image he focuses on appears as a very 60s image, yet it disjoints itself from that moment by its prescient refusal of the usual models of repression, liberation, and recuperation.



“Ambiguous aims”: a review of Crash: Homage to J.G. Ballard [NSFW]

By • Mar 12th, 2010 •

Category: America, Andy Warhol, celebrity culture, Lead Story, media landscape, nuclear war, reviews, Salvador Dali, speed & violence, visual art, WWII

Ballard’s writing has a strong connection to visual art. It informed his work and led to him befriending some of the leading artists of his time, while in turn his work has influenced today’s crop. As Ben Austwick reports, the exhibition Crash: Homage to J.G. Ballard represent these diverse strands in a haphazard, yet always interesting fashion.



Iterative Architecture: a Ballardian Text

By • Jul 23rd, 2009 •

Category: academia, alternate worlds, America, architecture, death of affect, deep time, features, film, inner space, invisible literature, Lead Story, memory, New Worlds, pastiche, perception, Shanghai, short stories, time travel, WWII

Readers hoping to solve the mystery of J.G. Ballard’s ‘The Beach Murders’ may care to approach it in the form of a card game. Some of the principal clues have been alphabetized, some left as they were found, scrawled on to the backs of a deck of cards. Readers are invited to recombine the order of the cards to arrive at a solution. Obviously any number of solutions is possible, and the final answer to the mystery lies forever hidden.



Iterative Architecture: a Ballardian Text, part 2

By • Jul 23rd, 2009 •

Category: academia, alternate worlds, America, architecture, death of affect, deep time, film, inner space, invisible literature, memory, New Worlds, pastiche, perception, Shanghai, short stories, temporality, time travel, WWII

‘Iterative Architecture: a Ballardian Text’ by Brian Baker ..:: CONTINUED from >> Part 1 ::… ♣♠♥♦ The Joker. The Joker in the pack is the card that, in some games, can replace (or substitute for, take the place of) any of the others. In this sense, the Joker is the empty sign. ♣♠♥♦ Hearts ♥ […]



'Unblinking, clinical': From Ballard to cyberpunk

By • Nov 26th, 2008 •

Category: America, Bruce Sterling, cyberpunk, features, Michael Moorcock, New Worlds, technology, William Burroughs, William Gibson

Bruce Sterling wrote: ‘For the cyberpunks … technology is visceral. It is not the bottled genie of remote Big Science boffins; it is pervasive, utterly intimate. Not outside us, but next to us. Under our skin; often, inside our minds.’ And Ballard’s influence was at the heart of it.



Escaping the gaze: A review of John Foxx's Tiny Colour Movies

By • Aug 7th, 2008 •

Category: alternate worlds, America, architecture, CCTV, Chris Marker, Chris Petit, film, Iain Sinclair, invisible literature, John Foxx, media landscape, music, reviews, YouTube

This is a review of John Foxx’s Melbourne performance of Tiny Colour Movies, his found-film collection and live soundtrack. For the reviewer, witnessing this may have solved a two-year-old puzzle; certainly, it brought everything full circle back to Ballard.