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Archive for the ‘hyperreality’ Category

Apollo Roulette, Part 2

By • Feb 6th, 2012 •

Category: alternate worlds, America, conspiracy theory, deep time, hyperreality, Lead Story, nuclear war, space relics

In this, the final thrilling instalment of Brian Baker’s Apollo Roulette, the sequel to his 2009 Fleming/Ballard mashup, Baker continues to apply the method to desert imagery in Ballard’s work, uncovering the deadly secret that powers the American ‘nuclear state’: an apocalyptic game of APOLLO ROULETTE!



Apollo Roulette: part 1

By • Jan 26th, 2012 •

Category: alternate worlds, America, conspiracy theory, deep time, features, hyperreality, Jean Baudrillard, Lead Story, nuclear war, Salvador Dali, space relics, William Gibson, WWIII

In this sequel to Brian Baker’s Ian Fleming/J.G. Ballard mashup from 2009, Baker applies the method to desert imagery in Ballard’s work. Finally, we are able to uncover the secret logic at play in the American ‘nuclear state’ – a deadly game of APOLLO ROULETTE!



‘Flesh dissolved in an acid of light’: the B-movie as second sight

By • Mar 15th, 2011 •

Category: academia, alternate worlds, America, CCTV, computer games, consumerism, features, film, hyperreality, Jean Baudrillard, John Carpenter, Lead Story, media landscape, Roger Corman, science fiction, surveillance

What is the link between the film X: The Man with the X-Ray Eyes (1963), directed by Roger Corman, the film They Live (1988), directed by John Carpenter, and the work of J.G. Ballard? Nothing less than the B-movie as a rearguard response to the gathering global and economic forces of late capitalism.



Crown Casino: ‘A snarling, digitised mutilation’

By • May 27th, 2009 •

Category: advertising, alternate worlds, architecture, audio, Australia, boredom, CCTV, consumerism, death of affect, deep time, fascism, features, hyperreality, Lead Story, leisure, micronations, occult, perception, photography, psychogeography, schizophrenia, surveillance, temporality, time travel, utopia

Simon Sellars, Mel Chilianis and Melb Psy take an audiovisual tour of Melbourne’s Crown Casino, seeking to map the coordinates of this micronational zone — consumer-driven control space with a raging need.



Grand Theft Auto IV: Ballardian atrocities

By • Jan 3rd, 2009 •

Category: academia, Ballardosphere, comics, computer games, hyperreality, speed & violence

Autogeddon: Martin Pichlmair on the connection between Ballard and Grand Theft Auto IV.



Ballardoscope: some attempts at approaching the writer as a visionary

By • Jul 26th, 2008 •

Category: Alain Robbe-Grillet, America, autobiography, Barcelona, Bruce Sterling, deep time, drained swimming pools, features, flying, hyperreality, inner space, literature, medical procedure, science fiction, sexual politics, Shanghai, Shepperton, space relics, speed & violence, Steven Spielberg, surrealism, technology, war, WWII

Jordi Costa, the curator of J.G. Ballard: Autopsy of the New Millennium, currently exhibiting at the Centre de Cultura Contemporània de Barcelona, gifts us this incisive analysis of the major themes in Ballard’s work. Accompanying the essay is the alternate version of the exhibition’s promo trailer.



J.G. Ballard: In the Raw

By • Jul 22nd, 2008 •

Category: Barcelona, celebrity culture, dystopia, features, film, hyperreality, utopia, visual art, war

Promotional film and catalogue prologue for the exhibition J.G. Ballard: Autopsy of the New Millennium, at the Centre de Cultura Contemporània de Barcelona. Film features Marilyn Monroe’s ghost, Ballard’s mellifluous tones, snatched Aphex Twin, what looks like James Dean’s car and a severe case of the night terrors.