Archive for the ‘hyperreality’ Category
By
Simon Sellars Melb Psy •
May 27th, 2009 •
Category:
Australia, CCTV, Lead Story, advertising, alternate worlds, architecture, audio, boredom, consumerism, death of affect, deep time, fascism, features, hyperreality, leisure, micronations, occult, perception, photography, psychogeography, schizophrenia, surveillance, temporality, time travel, utopia
Simon Sellars, Mel Chilianis and Melb Psy take an audiovisual tour of Melbourne’s Crown Casino, seeking to map the coordinates of this micronational zone — consumer-driven control space with a raging need.
By
Simon Sellars •
Jan 3rd, 2009 •
Category:
Ballardosphere, academia, comics, computer games, hyperreality, speed & violence
Autogeddon: Martin Pichlmair on the connection between Ballard and Grand Theft Auto IV.
By
Jordi Costa •
Jul 26th, 2008 •
Category:
Alain Robbe-Grillet, America, Bruce Sterling, Shanghai, Shepperton, Steven Spielberg, WWII, autobiography, deep time, drained swimming pools, features, flying, hyperreality, inner space, literature, medical procedure, science fiction, sexual politics, space relics, speed & violence, surrealism, technology, war
Jordi Costa, the curator of J.G. Ballard: Autopsy of the New Millennium, currently exhibiting at the Centre de Cultura Contemporània de Barcelona, gifts us this incisive analysis of the major themes in Ballard’s work. Accompanying the essay is the alternate version of the exhibition’s promo trailer.
By
Ballardian •
Jul 22nd, 2008 •
Category:
Barcelona, celebrity culture, dystopia, features, film, hyperreality, utopia, visual art, war
Promotional film and catalogue prologue for the exhibition J.G. Ballard: Autopsy of the New Millennium, at the Centre de Cultura Contemporània de Barcelona. Film features Marilyn Monroe’s ghost, Ballard’s mellifluous tones, snatched Aphex Twin, what looks like James Dean’s car and a severe case of the night terrors.